Ayşe Ceren Seçkin
Ayşe Ceren Seçkin

Exploring interaction across spatial, physical, and digital systems

Currently pursuing a Master of Arts in Interaction Design at SUPSI, my approach is informed by my background in architecture and by an interest in how people move, behave, and make sense of the systems around them.

Working between physical and digital interaction, I explore movement, transformation, sensing, and feedback as ways of shaping how people engage with objects, interfaces, and shared contexts.

I’m interested in how technology, environments, and human behaviour influence one another, and in projects that make interaction feel more accessible, adaptable, and connected to the people and contexts in which it takes place.

Right now 😊 I’m based in Mendrisio, pursuing my MA at SUPSI, and open to internships and collaborations in interaction design.

Available for internships · From February 2027

How I work

Working through context

My process starts with understanding the people, context, and conditions surrounding a project. From there, I develop and test ideas across different scales, from a single gesture or object to the interface or environment around it, allowing each observation to inform the next step and gradually shape both the interface and how the system responds.

01
Situating

Understanding the people, conditions, and constraints already present.

Taking shape through what it encounters.

02
Scaling

Translating relationships across spaces, objects, and interfaces.

Shifting scale while keeping the parts connected.

03
Responding

Exploring how systems react through sensing and feedback, develop through iteration, and learn from patterns of use.

Each interaction shaping the response, and what the system becomes next.

Areas of practice

Interaction & Systems

Interaction DesignSpatial & Embodied InteractionInterface DesignInteraction FlowsSystem MappingConcept Development

Spatial & Object Design

CAD ModellingObject & Enclosure DesignMechanism DevelopmentParametric ModellingArchitectural Drawing & Visualisation

Creative Technology & Fabrication

Physical ComputingMicrocontroller PrototypingSensor & Actuator IntegrationCreative CodingReal-Time MediaAPI Integration3D PrintingLaser CuttingPrototype Assembly & Testing

Research & Communication

Design ResearchResearch SynthesisDiagrams & StorytellingTechnical Documentation
Tools

3D & Computational

Fusion 360RhinoGrasshopperAutoCADSketchUpLumion

Interactive Technology

ArduinoESP32JavaScriptHTML / CSSp5.jsProcessingTouchDesignerMediaPipe

Visual & Interface

FigmaPhotoshopIllustratorInDesign

Additional technical exposure

Robotic fabricationHands-on KUKA workshop on pick-and-place, using a Blender-based programming workflow
Computational fabricationRule-based aggregation in Grasshopper with Wasp, developed for a simulated KUKA|PRC pick-and-place workflow
Large-scale additive manufacturingWorkshop experience with a large-format Delta WASP 3D printer
Spatial capturePhotogrammetry, introductory depth-camera workflows
Computer visionMediaPipe-based interaction prototyping
Computational textGenerative language experiments using RiTa.js
Languages
Turkish nativeEnglish C1Italian beginner
Recognition

Remnants of Absence: Missing OriginSelected for Shadow Creatures, Fotomuseum Winterthur & Kutxa Fundazioa, 2026.

If any of this resonates, I’d love to hear from you 😊